you've been hiding for a while and gotten quite contempt at not being seen by others. you do prefer being out on your own without anyone taking any notice of you at all. with the skills needed to sneak around the towns cities and other places without getting into too many problems. then you have some mishaps that landed you with a neat ring helps out a lot, also you have stumbled in on a secret society a few times before. you were accepted to join if you could conduct to their contract of killing someone and disposeing the body but bring in their souls to be sent into the abyss/ void.
- Skill Proficiencies: stealth, history, religion, perception, persuasion, acrobatics, athletics, insight, investigation , and deception are part of what is needed to be as good as possible for the job
- Tool Proficiencies: poisoner's kit, leather worker, smithy tools, tinker's tools, jeweler's kit, and gem cutter's tools
- Languages: common, undercommon, basically a lot of languages are thrown about so getting the main ones used are the best besides common and undercommon
- Equipment: you get to have dagger, blowgun, short bow,
the hidden wanderers of death
d6 |
the hidden wanderers of death |
1
|
criminal
|
2
|
outcast
|
3
|
wanderer
|
4
|
wanted in another town
|
5
|
orphan
|
6
|
child of nature
|
Spell List
Spell Level |
Spells |
Cantrip
|
dancing lights
|
1st
|
alarm, animal friendship, comprehend languages, cure wounds, disguise self, entangle, longstrider, silent image
|
2nd
|
blindness/deafness, darkness, find traps, invisibility, spider climb
|
3rd
|
create food and water, haste, nondetection, water breathing
|
6th
|
life drain
|
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