You have spent years training to be a healer, spending countless hours studying anatomy, crafting healing draughts, and learning the effects of various plants/herbs. Your education could have been at a formal institution like a medical school or you may have apprenticed with you local healer for several years until you reached the skill required to practice independently. Due to your work you are a trusted member of the community you hail from, since you are entrusted with staving off death and keeping your neighbors healthy. Your work is appreciated everywhere you go. You may refer to yourself as a healer, a doctor, a physician, or another similar term.
- Skill Proficiencies: You gain proficiency with the Medicine skill
- Tool Proficiencies: You gain proficiency with Alchemist's Supplies and the Herbalism Kit
- Equipment: A set of Alchemist's Supplies and an Herbalism Kit so you are able to craft potions of healing and other medicinal draughts, the ingredients for one potion of healing, a set of traveler's clothes, and a pouch containing 5 gp.
As a healer your work is appreciated wherever you practice it. In areas where you have helped to heal people, cure disease, or stave off death you and your companions will find it easier to find lodging and gain information.
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