Your work for house Lyrandar took advantage of your strength and speed. Were you a mercenary fighting in the Last War? A guardian protecting your family’s assets and interests? A laborer moving crates in a warehouse? You’re a dragonmarked heir and still have good standing with your family, but you find the freewheeling life of an adventurer to be more compelling than following all the rules and regulations of one of the house guilds.
- Ability Scores: Strength, Dexterity, Charisma
- Feat: Musician
- Skill Proficiencies: Athletics and Intimidation
- Tool Proficiencies: Navigator's Tools
- Equipment: Choose A or B: (A) Spear, Light Crossbow, 20 Bolts, Quiver, Traveler’s Clothes, Dragonmarked Signet, Navigator's Tools, 12 GP; or (B) 50 GP
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