Your work for house Kundarak took advantage of your strength and speed. Were you a mercenary fighting in the Last War? A guardian protecting your family’s assets and interests, perhaps even the grand vault of Korunda Gate or the high security prison of Dreadhold? A laborer moving crates in a warehouse? You’re a dragonmarked heir and still have good standing with your family, but you find the freewheeling life of an adventurer to be more compelling than following all the rules and regulations of one of the house guilds.
- Ability Scores: Strength, Dexterity, Charisma
- Feat: Lesser Dragonmark of Warding
- Skill Proficiencies: Athletics and Intimidation
- Tool Proficiencies: Thieves' Tools
- Equipment: Choose A or B: (A) Spear, Light Crossbow, 20 Bolts, Quiver, Traveler’s Clothes, Dragonmarked Signet, Thieves' Tools, 12 GP; or (B) 50 GP
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