You’ve grown up in the wilds, without the supports of civilization, instead finding a place among the animals around you. Whether raised by a woodland spirit, utilizing a beastial nature, or protected by a god, you’ve survived despite the odds. Even in places where you don’t know the specific features of the terrain, you know the ways of the wild.
Although you will undoubtedly find some of civilization's ways to be strange and discomfiting, you can also be sure that some things its people take for granted will be to you new wonders that you’ve never laid eyes on before.
- Skill Proficiencies: Survival, Stealth
- Tool Proficiencies: Choose one between leatherworkers tools, woodworkers tools, or weaver's tools
- Languages: Choose one between Sylvan and Primordial
- Equipment: A small knife, a token of personal significance, a set of traveler's clothes, herbalism kit
Feature: One with Nature
Your time in the wilderness has taught you how to navigate the land and interact with animals. When in the terrain you lived in and not in combat, you (and companions you lead) can travel twice as fast your speed would normally allow.
Suggested Characteristics
d8 |
Personality Trait |
1
|
I hide scraps of food and trinkets away in my pockets.
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2
|
I ask a lot of questions.
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3
|
I like to squeeze into small places where no one else can get to me.
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4
|
I sleep with my back to a wall or tree, with everything I own wrapped in a bundle in my arms.
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5
|
I eat like a pig and have bad manners.
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6
|
I think anyone who’s nice to me is hiding evil intent.
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7
|
I don’t like to bathe.
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8
|
I bluntly say what other people are hinting at or hiding.
|
d6 |
Ideal |
1
|
Change. Life is like the seasons, in constant change, and we must change with it. (Chaotic)
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2
|
Reserved. As someone new to these strange lands, I am cautious and respectful in my dealings. (Lawful)
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3
|
Might. The strongest are meant to rule. (Evil)
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4
|
Nature. The natural world is more important than all the constructs of civilization. (Neutral)
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5
|
Open. I have much to learn from the kindly folk I meet along my way. (Good)
|
6
|
Suspicious. I must be careful, for I have no way of telling friend from foe here. (Any)
|
d6 |
Bond |
1
|
So long as I have this token from my homeland, I can face any adversity in this strange land.
|
2
|
I do what I can to protect the natural world
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3
|
I’m drawn to the wilds and long to return there, if only for a short while.
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4
|
I owe a debt I can never repay to the person who took pity on me.
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5
|
I escaped my life of poverty by robbing an important person, and I’m wanted for it.
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6
|
No one else should have to endure the hardships I’ve been through.
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d6 |
Flaw |
1
|
If I’m outnumbered, I will run away from a fight.
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2
|
I easily lose track of time. My poor sense of time means I’m always late.
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3
|
I have a weakness for the new intoxicants and other pleasures of this land.
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4
|
I pretend not to understand the local language in order to avoid interactions I would rather not have.
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5
|
Violence is my answer to almost any challenge.
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6
|
There’s no room for caution in a life lived to the fullest.
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