Darksmith Apprentice Image

The Darksmith is a spiritual being of creation.
Said to have transcended the comprehension of how to make unique creations.
You have been taught their philosophy, their quirks.
And possibly other occult secrets.

 
Skill Proficiencies: Chose two from Acrobatics, Athletics, Insight & Perception.
Tool Proficiencies: Smith's Tools & Weaver's Tools.
Equipment: Brand of your master, a personal creation of yours, set of traverler's clothes, a pouch containing 10 gp.
 
Feature: Eye of Creation

-Your can create & repair weapons within half the usual needed time.
-When analyzing a magic item through observation, you can deduce details.

2d6 for the exact informations:
.1: Attached Spells (if any)
.2: Attunement requirement
.3: Cursed/Possessed
.4: Durability/Weak Point

.5: Number of Charges (if any)
.6: Rarity

 
Suggested Characteristics

Learning the master's craft might come at the expense of other social skills.

d8 Personality Trait
1 What has been made on the anvil, on the anvil it can be broken.
2 I compare people's talents to the quality of objects.
3 Failure is the step of progress, to learn from your mistake is necessary.
4 I must behave like a weapon, heated ferocity cooled down into sharpness.
5 I judge people by their actions, not their words.
6 I am not ashamed of my creations, what they are used for isn't on me, but on the current wielder.
7 I don't talk much, instead I stare intensively, giving most people the wrong impression.
8 People fear what they don't understand or can be hurt by. My curiosity overrides that fear.
d6 Ideal
1 Choices. I do not judge the decisions of others, for we simply aren't the same. (Neutral)
2 Fairness. I do not fight someone who can't defend themselves accordingly. (Loyal)
3 Thrill. I can feel my blood boiling at the sight of an excellent weapon I'm against. (Chaotic)
4 Peace. My creations are for bringing unity between different people. (Good)
5 Determination. Where others back down, I will gaze directly into the flames if I have to. (Any)
6 Perfection. The more creations I bring to this world, the more I must test on others. (Evil)
d6 Bond
1 The memories of my time with my master are engraved into my soul.
2 I have many acquaintances in the world of crafting. Both friends and rivals.
3 I remember the faces of every clients I custom-made objects for.
4 I have an old sworn enemy I must take care of myself.
5 My close relatives are the one thing I can't lose. You'd have to go through me first.
6 My classmate was my dearest friend during my learning years.
d6 Flaw
1 Don't sneak up on me, I will attack back just to be safe.
2 I have more in common with weapons than with people.
3 I forget the world around me whenever I'm working, even incoming dangers.
4 I can't settle down unless I keep my hands busy.
5 I stay overnight many times in a row, if it means pouring all of my inspirations into my newest idea.
6 I loose sleep at the sight of a badly preserved item. I must- I need to primp it back to a functional level!
 

Previous Versions

Name Date Modified Views Adds Version Actions
11/5/2024 5:37:25 PM
4
0
3.5 / 5
Coming Soon
Darksmith Apprentice Image

Comments

Posts Quoted:
Reply
Clear All Quotes