You were once part of a cult to a dark deity or other rivalling power such as an Archdevil, Archfey, Demon Lord, Elder Evil, Old One, or Primordial. The dark practices you took part in has provided you with insight into obscure knowledge of deities, rivalling powers, and the ability to keep secrets. Whatever the nature of the cult you were part of, you may have been groomed for an important purpose or been a reluctant participant. You could have left amicably, fled after coming to your senses, or been forced out after a conflict with other members of the cult.
(Original homebrew by Inspired Arcana)
- Ability Scores: Dexterity, Intelligence, Charisma
- Feat: Magic Initiate (Wizard) (see 2024 Player's Handbook chapter 5)
- Skill Proficiencies: Religion and Deception
- Tool Proficiencies: Forgery Kit (see 2024 Player's Handbook chapter 6)
- Equipment: Choose A or B: (A) Bedroll, Candle, Forgery Kit, Holy Symbol, Book (Occult), Robes, 7 GP; or (B) 50 GP
Previous Versions
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12/2/2024 3:17:58 AM
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Coming Soon
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