You were raised among fey, surrounded by both playful whimsy and capricious cruelty. As a mortal novelty, you could have been treated as anything from a worthwhile future investment to a glorified pet. Your time among them, especially the many hours you spent observing the intricate idiosyncrasies of the fey courts, also taught you a great deal about guile.
- Ability Scores: Dexterity, Intelligence, Charisma
- Feat: Magic Initiate (Druid)
- Skill Proficiencies: Arcana and Deception
- Tool Proficiencies: Calligrapher's Supplies
- Equipment: Choose A or B: (A) Calligrapher's Supplies, Fine Clothes, Perfume, 25 GP; or (B) 50 GP
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