Retired Adventurer (5E24 Conversion) Image

You start the adventure at level 3 (or another level at GM's discretion).

The Isles of Manaki are a tropical paradise, kept hidden and pure from the world until only 40 years ago. You’ve seen more than your fair share of adventure, and have long since retired. Once a merchant from a local tavern told wondrous tales of a welcoming paradise, and you were one of the first to pack your bags and buy a seat on their next trip. Now resting comfortably amid the songs, spirits, and beaches you quickly find yourself joining yet another adventure. Before the adventure, you may have passed your time exploring, hearing stories, or practicing new artforms.

Variant: Retired Merchant

Instead of roaming the world, slaying dragons and gathering arcane power, you spent your time slashing the competition and hoarding wealth. You accumulated so much wealth with your endeavors that you were able to quit the game and let others work for you. If you’ve retired from trade, you can choose the Weekly Dividends feature instead of the Done This Before feature.

 
Ability Scores: Dexterity, Intelligence, Charisma (Suggested)
Feat:  Skilled (Suggested)
 
Skill Proficiencies: Insight and Perception
Tool Proficiencies: One kind of Artisan's Tools, one type of Gaming Set
Equipment: Choose A or B: (A) A trophy from a previous adventure (Common magic item), Artisan’s Tools (same as above), Gaming Set (same as above), Hunting Trap, Traveler’s Clothes, 50 feet of rope, and 20 GP; or (B) 50 GP
 
Feature: Feat: Done This Before

You’ve lived as a traveler in dangerous situations before. When approaching new locations, the GM will give you a hint about what’s to come. They could imply a dangerous creature lives in the area, inform you of where bandits might hold up, or where an enemy might keep their valuables.

 
Variant Retired Adventurer (5e24 Conversion): Weekly Dividends

If your character has a retired adventurer background, you may select this background feature instead of Done This Before. Money never stops flowing toward you, even in the farthest reaches of the world. Once per week, when you visit a settlement, you can collect 1d4 days’ rations (or another equivalent resource, at the GM’s discretion) from a local shop.

 

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Retired Adventurer (5E24 Conversion) Image

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