You worked as a doctor, healing the injured with medicine and other remedies. Your knowledge of the body and diseases allows you to provide aid to your allies in battle and heal their wounds when necessary
- Ability Scores: Intelligence, Dexterity, Wisdom
- Feat: Healer
- Skill Proficiencies: Medicine and Insight
- Tool Proficiencies: Herbalism Kit
- Equipment: Choose A or B: (A) Dagger, Herbalism Kit, String, Traveler’s Clothes, 20 GP; or (B) 50 GP
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