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You worked as a doctor, healing the injured with medicine and other remedies. Your knowledge of the body and diseases allows you to provide aid to your allies in battle and heal their wounds when necessary 

Ability Scores: Intelligence, Dexterity, Wisdom
Feat: Healer
 
Skill Proficiencies: Medicine and Insight
Tool Proficiencies: Herbalism Kit
Equipment: Choose A or B: (A) Dagger, Herbalism Kit, String, Traveler’s Clothes, 20 GP; or (B) 50 GP
 
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