You were born into a culture of magic where you did not fit. Even though your teachers tried their best you were unable to learn anything other than basic magic maybe due to your dreams of greater things than your culture had settled for or because your in-ate ability would not allow it.
due to an incident bing your town or village, your people cast you out to fend for yourself. You had to learn things quickly in order to survive, this may of been through charming people, surviving in the wild or taking what you needed.
- Ability Scores: charisma, Constitution, wisdom
- Feat: choose either magic initiate wizard or magic initiate Druid to represent the society you were born into
- Skill Proficiencies: choose either Sleight of Hand or survival and investigation
- Tool Proficiencies: Thieves’ Tools
- Equipment: Choose A or B: (A) 2 Daggers, Thieves’ Tools, Crowbar, 2 Pouches, Traveler’s Clothes, 16 GP; or (B) 50 GP
Feature: Born into magic
Choose either magic initiate wizard or magic initiate Druid
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