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You live separated from society. Why? Does it hurt to see them live peacefully, while you carry a darkness deep inside? Maybe their whispers and curses, their glances and glares, it all just hurts too much. Perhaps you were suffocating, and you simply feel more at ease with your thoughts and the sky. Whatever the reason, you're alone. You like it that way. 

 
Skill Proficiencies: For your time in isolation, you've picked up a skill or three. Specifically, Investigation, Nature, Animal Handling, Medicine, Perception, or Survival.  
Tool Proficiencies: Choose a set of tools that makes life easier and an instrument to keep you company.
Equipment: A vial of antitoxin, a hunting trap, five empty vials, five candles, and a diary.
 
Feature: Survivor

Because you lived alone for so long, you learned through trial and error what is potentially dangerous and what could save a life. The local flora is your friend, especially. Ask your DM if you could utilize your surroundings for the benefit of your group. Maybe that tree's bark makes a life saving tea, or the leaves of a certain flower, brewed just right, make a deadly poison. 

 
Suggested Characteristics

Outsiders, from their time in their own company, often have almost otherworldly views of life. 

d8 Personality Trait
1 I am bluntly honest, sometimes to point of being rude. Lying to be polite makes no sense.
2 I put my priorities above those around me. You take care of yourself first in the wild.
3 I am resourceful, and can get anything done eventually. I did it in the wild, didn't I?
4 I am cautious of things I do not understand. In the wilds, you don't know what can kill you until it tries to.
5 Words confuse me and so I use the simplest terms possible.
6 Noisy places put me on edge. If no one can find me, I'm probably tucked away in some quiet area.
7 I copy the mannerisms of the people around me so as to blend in. Camouflage!
8 I am irritable in cities, but joyous when out on the open road. If we must stay in a city, I might go and find somewhere to camp on my own.
d6 Ideal
1 Order. If everything is in its own place, there is no issue. (Lawful)
2 Happiness. It's what everyone strives for. (Good)
3 Peace. It's why everyone fights those damn wars, isn't it? (Neutral)
4 One's self. Everyone is living for themselves, regardless of what they say. (Evil)
5 Individualism. I should be able to live my life the way I want. (Chaotic)
6 Freedom. I can do what I want, and that's all I need. (Any)
d6 Bond
1 Society once tried to chain me down. I aim to break those chains for anyone else.
2 I left my family when I escaped society. I want to see them again.
3 A traveler once saved my life in the wilds. I want to find them, and repay them.
4 I was part of a dark and malicious group before I escaped society. I intend to destroy them with my insider knowledge about them.
5 I was in love and never forgot them. I hope to see them again, and hold them in my arms.
6 My home in the wilds was destroyed. I will do the same thing to whoever did it.
d6 Flaw
1 I couldn't care less what happened to society in my absence, and I don't care what will happen.
2 I am set in my ways, and I refuse to change.
3 I don't understand the meaning of being polite, and less understand 'personal space'.
4 I'm what people call awkward. I don't understand jokes until they've been explained, I overshare, etc.
5 This new society with all its new technology and pleasures are very, very distracting.
6 I speak my thoughts, even if they aren't appropriate.
 
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