
Driven by an insatiable curiosity and a mind for deduction, investigators delve into mysteries that others overlook. Whether tracking criminals, uncovering conspiracies, or seeking forgotten truths, their relentless pursuit of knowledge makes them invaluable allies and dangerous adversaries. Investigators are often marked by their keen intuition and relentless logic, traits that lead them into situations others might avoid in search of hidden answers.
- Skill Proficiencies:
- Investigation
- Insight
- Tool Proficiencies: Thieves' Tools (or a choice of Tinker’s Tools for a scientific focus)
- Languages: One language of your choice (to represent research or a broad knowledge base)
- Equipment:
- A magnifying glass or small scientific device
- A set of common clothes with a coat or cloak
- A notebook filled with theories, diagrams, or "scientific" notes
- A pouch containing 10 gold pieces
Your ability to analyze situations and spot hidden details gives you an edge in investigations. You can use deductive reasoning to uncover clues and predict outcomes. When entering a new location or reviewing a mystery, you may ask the DM one insightful question about the scenario, such as:
- "What here is the biggest threat?"
- "Who benefits the most from this situation?"
- "Is there something out of place or hidden?"
The DM answers truthfully, though details may be limited based on your character's knowledge.
Spell List
Common Spells for Investigators
The following spells complement the analytical and deductive skills typical of investigators:
Cantrips
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Mage Hand — Manipulate objects from a distance, ideal for examining traps or hidden mechanisms.
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Minor Illusion — Create distractions or deceptive sensory effects to manipulate situations.
Level 1 Spells
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Detect Magic — Sense magical auras and the presence of enchantments.
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Identify — Reveal the properties of magical objects and items.
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Disguise Self — Adopt a different appearance to gather information covertly.
Level 2 Spells
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Invisibility — Move unseen while observing subjects or investigating dangerous places.
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Hold Person — Paralyze suspects or threats when interrogation or defense is necessary.
These spells reflect the investigative prowess and tactical mind of those who uncover secrets and navigate perilous mysteries.
Spell Level | Spells |
---|---|
Cantrip | mage hand, minor illusion |
1st | detect magic, disguise self, identify |
2nd | hold person, invisibility |
Suggested Characteristics
Personality Traits:
- "Everything has a logical explanation—if only I can find it."
- "I approach every mystery as if it’s part of a grand conspiracy."
Ideal:
"Truth is the only path to freedom."
Bond:
"I’ll uncover the truth behind the forces manipulating our world, no matter the cost."
Flaw:
"I can become consumed by my theories, even when they’re completely unfounded."

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