You were betrayed by a trusted ally in the past, this betrayal has put you at rock bottom, both literally and metaphorically. you are always reminded of this betrayal, whether it be through dreams, memories, or PTSD. and it makes you distant and hard to befriend again. you must rise past this betrayal if you are to ever recover
- Skill Proficiencies: Choose two from among Persuasion, Investigation, Insight, or Survival
- Languages: Choose two, one of which must be Abyssal, Celestial, Deep Speech, Draconic, Infernal, Primordial, Sylvan, or Undercommon
- Equipment: A monster hunter’s pack (containing a chest, a crowbar, a hammer, three wooden stakes, a holy symbol, a flask of holy water, a set of manacles, a steel mirror, a flask of oil, a tinderbox, and 3 torches), one trinket of special significance (choose one or roll on the Horror Trinkets table after this background), a set of common clothes, and 1 sp.
Harrowing Event
Prior to becoming an adventurer, your path in life was defined by one dark moment, one fateful decision, or one tragedy. Now you feel a darkness threatening to consume you, and you fear there may be no hope of escape. Choose a harrowing event that haunts you, or roll one on the Harrowing Events table.
| d10 |
Harrowing Event |
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1
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You were taken from your home and family by a once trusted figure.
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2
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Your parental figures sold you off for some material gain.
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3
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A being you called friend in childhood has taken what you love from you.
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4
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Your family has a history of practicing the dark arts. You dabbled once and felt something horrible clutch at your soul, whereupon you fled in terror.
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5
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A noble took your sibling one cold, dark night, and you were unable to stop it.
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6
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You were cursed with lycanthropy and later cured. You are now haunted by the innocents you slaughtered.
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7
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A hag kidnapped and raised you. You escaped, but the hag still has a magical hold over you and fills your mind with evil thoughts.
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8
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You opened an eldritch tome and saw things unfit for a sane mind. You burned the book, but its words and images are burned into your psyche. Your God only laughs.
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9
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your parents forced A fiend to possess you as a child. You were locked away but escaped. The fiend is still inside you, but now you try to keep it locked away.
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10
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You did terrible things to avenge the murder of someone you loved. You became a monster, and it haunts your waking dreams.
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Feature: Heart of Darkness
Those who look into your eyes can see that you have faced unimaginable horror and that you are no stranger to darkness. Though they might fear you, commoners will extend you every courtesy and do their utmost to help you. Unless you have shown yourself to be a danger to them, they will even take up arms to fight alongside you, should you find yourself facing an enemy alone.
Suggested Characteristics
You have learned to live with the terror that haunts you. You are a survivor, who can be very protective of those who bring light into your darkened life.
| d8 |
Personality Trait |
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1
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I don’t run from evil. Evil runs from me.
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2
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I like to read and memorize poetry. It keeps me calm and brings me fleeting moments of happiness.
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3
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I spend money freely and live life to the fullest, knowing that tomorrow I might die.
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4
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I live for the thought of revenge.
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5
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I don’t talk about the thing that torments me. I’d rather not burden others with my curse.
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6
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I expect danger around every corner.
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7
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I refuse to become a victim, and I will not allow others to be victimized.
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8
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I put no trust in divine beings.
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| d6 |
Ideal |
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1
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I try to help those in need, no matter what the personal cost. (Good)
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2
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I’ll stop the soured friend that haunt me or die trying. (Any)
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3
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I kill monsters to make the world a safer place, and to exorcise my own demons. (Good)
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4
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I have a dark calling that puts me above the law. (Chaotic)
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5
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I like to know my enemy’s capabilities and weaknesses before rushing into battle. (Lawful)
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6
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I’m a monster that destroys other monsters, and anything else that gets in my way. (Evil)
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| d6 |
Bond |
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1
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I keep my thoughts and discoveries in a journal. My journal is my legacy.
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2
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I would sacrifice my life and my soul to protect the innocent.
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3
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My torment drove away the person I love. I strive to win back the love I’ve lost.
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4
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A terrible guilt consumes me. I hope that I can find redemption through my actions.
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5
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There’s evil in me, I can feel it. It must never be set free.
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6
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I have a child to protect. I must never allow him (or her) to face what I have.
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| d6 |
Flaw |
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1
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I have certain rituals that I must follow every day. I can never break them.
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2
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I assume the worst in people.
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3
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I feel no compassion for the dead. They’re the lucky ones.
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4
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I have an addiction.
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5
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I am a purveyor of doom and gloom who lives in a world without hope.
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6
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I talk to spirits that no one else can see.
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