You were raised in a castle, surrounded by wealth, power, and privilege. You received a first-class education; and, in addition, you also learned how to persuade others to provide a bit more information than they should as well as how to sneak to acquire what you sought when that persuasion failed.
- Ability Scores: Dexterity, Intelligence, Charisma
- Feat: Skilled
- Skill Proficiencies: Persuasion and Stealth
- Tool Proficiencies: Thieves' Tools
- Equipment: Choose A or B: (A) Thieves’ Tools, 2 Pouches, Fine Clothes, 8 GP; or (B) 50 GP
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