"Every heist is a masterpiece, and every mark is my canvas."
— Callista Vayne, Grand Director of the Gilded Knives
Description
You are a proud member of the Gilded Knives, a flamboyant guild of thieves who see crime as art and rebellion as performance. Whether as a con artist, art thief, or master of disguise, your skills were honed under the guild’s mentorship, where flair and precision are equally celebrated.
Operating from an extravagant casino and theater, the Gilded Knives blend public spectacle with covert operations. Their heists often target corrupt nobles and oppressive institutions, turning crime into a statement. Whether you remain loyal to the guild or have struck out on your own, your reputation for daring exploits ensures that you are both admired and feared.
Attribute Bonuses:
- Charisma (+2) and Dexterity (+1).
Gilded Knives Experience
Roll a d8 or choose an option to define your past with the guild:
|
d8 |
Gilded Knives Experience |
|
1 |
You once stole a priceless artifact from a powerful noble. |
|
2 |
A daring heist you planned went wrong, and you narrowly escaped. |
|
3 |
Your first mission involved swindling a corrupt merchant. |
|
4 |
You infiltrated a rival guild and sabotaged their operation. |
|
5 |
A mentor taught you the finer points of theft and showmanship. |
|
6 |
A famous heist you were part of made your name legendary. |
|
7 |
You narrowly avoided capture during a high-profile theft. |
|
8 |
You botched a job, costing the guild, but earned redemption later. |
Trinkets Table
Roll a d8 or choose one:
|
d8 |
Trinket |
|
1 |
A gilded dagger engraved with the initials of your mentor. |
|
2 |
A mask used in one of your greatest heists. |
|
3 |
A silver coin etched with a riddle in an unknown language. |
|
4 |
A small painting stolen from a noble’s gallery. |
|
5 |
A lockpick set hidden inside a decorative hairpin. |
|
6 |
A playing card signed by a famous gambler. |
|
7 |
A theater ticket stub from a legendary heist’s distraction. |
|
8 |
A ring with a secret compartment for holding poison. |
Using the Member of the Gilded Knives Background
This background is perfect for Rogues, Bards, or Sorcerers who thrive on charisma, subterfuge, and spectacle. It offers thematic depth for players interested in flamboyant heists, rebellion against corruption, or creating legendary exploits that blend artistry and crime.
- Skill Proficiencies:
- Deception: For crafting falsehoods and manipulating others.
- Performance: To captivate an audience or create dramatic distractions.
- Tool Proficiencies:
- Disguise Kit: To craft false identities and perfect your appearance.
- Calligrapher’s Supplies: For creating elegant forgeries or intricate artwork.
- Languages:
- Common and one additional language, often tied to the regions where the guild operates.
- Equipment:
- A flamboyant outfit suited for high society or covert missions.
- A mask emblazoned with the Gilded Knives emblem.
- A set of weighted dice.
- A stolen piece of art worth 25 gp.
- A pouch containing 10 gold pieces.
- I see every heist as a performance and every mark as my audience.
- I thrive on the admiration—or jealousy—of others.
- My quick wit and silver tongue are as sharp as any blade.
- I detest cruelty, preferring to humiliate or outsmart my foes rather than harm them.
- When I enter a room, I make sure everyone notices me.
- I view rules as suggestions and love bending them in creative ways.
- I believe life is too short not to enjoy the finest things—no matter how I acquire them.
- I love to take risks, especially if there’s a chance for glory.
Your charisma and showmanship allow you to craft convincing false identities:
- When interacting with someone for at least 10 minutes, you can convince them of one of the following:
- You are a person of significant importance (e.g., a noble or merchant).
- Your intentions are entirely innocent, even if evidence suggests otherwise.
Additionally, your guild connections grant access to resources and influence:
- Once per week, you can request one of the following:
- A loan of up to 50 gp.
- Safe haven in a Gilded Knives den for up to 48 hours.
- Help staging a distraction or cover for your activities.
Suggested Characteristics
| d4 | Personality Trait |
|---|---|
| 1 | "I see every heist as a performance, and every mark as my audience." |
| 2 | "My quick wit and silver tongue are as sharp as any blade." |
| 3 | "I view rules as suggestions, bending them with creativity and flair." |
| 4 | "I crave the spotlight, ensuring I’m always the center of attention." |
| d3 | Ideal |
|---|---|
| 1 | Rebellion: "Crime is my way of challenging the corrupt and the powerful." (Chaotic) |
| 2 | Artistry: "A well-executed heist is as beautiful as any masterpiece." (Neutral) |
| 3 | Justice: "I target only those who exploit and oppress others." (Good) |
| d3 | Bond |
|---|---|
| 1 | "The Gilded Knives are my family, and I will protect them fiercely." |
| 2 | "I keep a token from my greatest heist as a reminder of what I’m capable of." |
| 3 | "A rival thief humiliated me once, and I’ll outshine them at every turn." |
| d3 | Flaw |
|---|---|
| 1 | "I struggle to resist a challenge, even if it’s reckless." |
| 2 | "I can’t help but taunt or toy with my marks." |
| 3 | "I secretly fear that one day, my luck will run out." |
Contacts
Gilded Knives Contacts
Your life in the Gilded Knives has forged connections with thieves, informants, and collaborators:
- A guild mentor who taught you everything you know.
- A fence who specializes in moving stolen goods.
- A rival thief who begrudgingly respects your skills.
- A noble who secretly supports your guild’s mission.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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1/22/2025 10:35:59 PM
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Coming Soon
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