
"The stars are my map, the helm my heart, and the crew my soul."
— Captain Eryndor Vex, Navigator of the Endless Tides
Description
As a Spelljammer Captain, you command a vessel through the vast expanse of Wildspace and the Astral Sea. Whether as a merchant, privateer, or explorer, you navigate cosmic dangers with skill and lead your crew with authority. Your experience with celestial navigation, interstellar politics, and shipboard life makes you a beacon of leadership and ingenuity in the multiverse.
Your path is defined by adventure and discovery, forging alliances and rivalries with alien species, planar beings, and Wildspace factions. A Spelljammer Captain’s life is one of daring exploits, endless mysteries, and boundless freedom, with every journey contributing to your legacy among the stars.
Attribute Bonuses:
- Two ability scores of your choice increase by +1.
- Skill Proficiencies:
- Persuasion: To inspire allies and negotiate with cosmic factions.
- Survival: For navigating hazardous celestial environments and mapping unknown regions.
- Tool Proficiencies: • Navigator’s Tools: For charting safe courses and celestial navigation.
• One gaming set of your choice. - Languages:
- Common
- One exotic language (e.g., Qualith, Primordial, or Deep Speech).
- Equipment: You start with the following equipment, in addition to the equipment granted by your class:
- A captain’s logbook, containing star charts and accounts of your voyages.
- Navigator’s tools.
- A trinket from a distant world or plane (roll on the Astral Adventurer’s Guide trinket table or choose one).
- A set of fine clothes, appropriate for a captain.
- A pouch containing 15 gold pieces.
Roll a d8 or choose an option to define your background as a captain:
d8 | Spelljammer Captain Experience |
---|---|
1 | You saved your crew from a cosmic storm by navigating uncharted skies. |
2 | A bargain with an astral entity granted you your spelljamming helm. |
3 | You charted a route to a forgotten realm, earning fame among explorers. |
4 | A disaster struck your ship, and you vowed to never let such a tragedy occur again. |
5 | You defended your ship from a pirate raid, cementing your crew’s loyalty. |
6 | You uncovered a cosmic anomaly that changed your understanding of the multiverse. |
7 | An alien faction owes you a debt for aiding them in a time of need. |
8 | Your ship’s maiden voyage ended in triumph, marking your rise as a captain. |
Your experience as a Spelljammer Captain grants the following abilities:
- Commanding Presence: As a bonus action, provide tactical advice to an ally within 30 feet who can hear you. That ally gains advantage on their next attack roll, saving throw, or ability check before the start of your next turn.
- Void Navigation: Gain advantage on Wisdom (Survival) checks to navigate hazardous or unknown cosmic environments, identify celestial landmarks, and map unfamiliar regions of Wildspace.
Suggested Characteristics
d4 | Ideal |
---|---|
1 | Freedom: No one controls the stars, and I will not allow anyone to control me or my ship. (Chaotic) |
2 | Discovery: There is so much to learn from the multiverse, and I will uncover its mysteries. (Neutral) |
3 | Protection: My crew and my ship are my family; I will do whatever it takes to keep them safe. (Good) |
4 | Ambition: Power and renown in the astral sea are mine for the taking. (Neutral or Evil) |
d4 | Bond |
---|---|
1 | My crew is the most important thing in the universe to me, even more so than my ship. |
2 | My spelljamming helm was gifted to me by my mentor, and I would die before letting it fall into the wrong hands. |
3 | I am haunted by a disaster from a past voyage, and I seek redemption for the lives I could not save. |
4 | I owe my success to a powerful astral entity that I made a deal with; one day, I will have to pay my debt. |
d4 | Flaw |
---|---|
1 | My obsession with exploration often leads me to neglect the safety of myself and my crew. |
2 | I trust too easily, even when dealing with cosmic entities or mercenaries. |
3 | I take every slight against my ship or crew personally, often leading to unnecessary conflicts. |
4 | My confidence sometimes blinds me to the risks of a dangerous course of action. |
Contacts
Spelljammer Captain Contacts
Your voyages have forged bonds with allies and rivals in Wildspace:
- A shipwright who repairs and enhances your vessel.
- A rival captain who admires your skill but competes fiercely with you.
- A celestial navigator who aids in deciphering cosmic anomalies.
- A faction leader who trusts your expertise in matters of interstellar politics.
Previous Versions
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1/24/2025 3:37:47 PM
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Coming Soon
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