
Some dedicate their lives to temples, kings, or coin. You, however, go where you are needed, moving from town to town, battlefield to battlefield, offering aid without expectation of reward. You may have once belonged to an order, studied under a mentor, or simply taken up the practice out of necessity. Regardless, you do not stay in one place for long. There is always more work to be done.
- Skill Proficiencies: A life spent traveling and tending to the wounded has honed both your awareness and survival instincts. You may have learned how to read people, navigate the wilds, or treat the sick with practiced hands. Choose two skills that reflect your experiences. Suggested options include Perception, Medicine, Insight, or Survival, but you may choose any skills that fit your background
- Tool Proficiencies: Whether through formal training or personal experience, you have learned how to prepare medicines, mend wounds, or craft essential supplies for travel. Choose one tool proficiency that reflects your methods. Suggested options include Herbalism Kit, Alchemist’s Supplies, or Cook’s Utensils, but you may select any tool proficiency that fits your character
- Languages: To truly help others, one must first understand them. You have learned a language that allows you to communicate with those whose lives are often overlooked. Choose one language that reflects your journey. Suggested options include Celestial (if divinely inspired), Undercommon (if aiding those below the surface), or Elvish (if trained in ancient healing arts), but you may choose any language that fits your character.
- Equipment: As a wandering healer, you carry only what is necessary—basic supplies, simple clothing, and a few personal items that remind you why you do what you do.
Every healer has a story. Your journey has taken you through villages, battlefields, and wild lands, tending to those in need. Where did you gain your first experience as a healer?
d8 | Where Have You Been? |
---|---|
1 | A war camp, treating soldiers too young to fight |
2 | A plague-stricken village where you lost more than you saved |
3 | A monastery, where you learned patience and faith |
4 | A caravan, traveling through dangerous lands |
5 | A prison, treating those society had forgotten |
6 | A city slum, healing for scraps and goodwill |
7 | A remote wilderness, learning medicine from nature itself |
8 | The Underdark, gaining knowledge from unlikely sources |
Wherever there is suffering, you seem to find your way there. People in need will often seek you out for healing, and you can usually find a place to stay in towns or villages that have heard of your work. However, your reputation also means that word of your arrival spreads quickly—sometimes attracting those who would take advantage of your kindness.
Suggested Characteristics
A Wandering Healer may be a selfless caretaker, a pragmatic survivor, or something in between. They have walked roads that few dare to tread, witnessing both the best and worst of the world. Some have faith in the gods, others in medicine, and some simply in the resilience of life itself. Whatever their philosophy, they have learned to face suffering with open eyes—whether they embrace it with compassion, endure it with detachment, or fight against it with stubborn determination.
Healers come in many forms. Some are kind, gentle souls who ease burdens with warm words and soft hands. Others are gruff and weary, tired of seeing people make the same mistakes that lead to pain. Some treat wounds and illnesses with care, while others believe that tough love and harsh truths are sometimes the best medicine.
While many healers believe in saving lives, not all believe that life should be prolonged at any cost. Some accept death as a natural part of existence, offering comfort to the dying rather than seeking to prevent the inevitable. Others may be fiercely opposed to letting anyone perish under their watch, unwilling to lose even one more life if they can help it.
A Wandering Healer must also decide how they handle gratitude—or the lack of it. Some ask nothing in return, while others demand fair compensation for their skills. Some are revered for their kindness, while others are seen as suspicious meddlers or questioned for their motives.
Wherever they go, the work is never done. A Wandering Healer does not seek a comfortable life—they go where they are needed, whether or not the world appreciates them for it.
d6 | Personality Trait |
---|---|
1 | "I always check in on people, even when they say they're fine." |
2 | "I keep detailed notes on every plant, wound, and illness I encounter." |
3 | "I carry small comforts - herbal tea, dried fruit, and warm words." |
4 | "I have no patience for those who exploit the sick and injured." |
5 | I am slow to judge - everyone deserves compassion." |
6 | "My work is never done, so I rarely let myself rest." |
d5 | Ideal |
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1 | "Suffering is inevitable, but kindness can ease the weight." (Good) |
2 | "I do not ask for thanks - only that those I save do some good with their second chance." (Neutral) |
3 | "Every life is precious, no matter the person or cause." (Compassionate) |
4 | "Healing is power—those who control it shape the future." (Ambitious) |
5 | "The strong survive, and I will ensure that I am one of them." (Self-Preservation) |
d5 | Bond |
---|---|
1 | "Wherever there’s suffering, I will be there to help." |
2 | "I was taught by a great healer, and I strive to honor their legacy." |
3 | "I once lost a patient, and I still carry their name with me." |
4 | "I have a sworn duty to a particular people, and I will never abandon them." |
5 | "A greater force guides my hands, and I will follow their will." |
d5 | Flaw |
---|---|
1 | "I take on too much—I can’t save everyone, but I try." |
2 | "I don't ask for help, even when I need it." |
3 | "I have a bad habit of getting involved in things that aren’t my problem." |
4 | "I can’t forget the ones I failed, even when I save others." |
5 | "I struggle to turn people away, even when I know I should." |
Contacts
During your travels, you have met many people who owe you their lives. Some remain grateful, while others see your kindness as a weakness. Wherever you go, someone may remember your name—for better or worse.
d6 | Contact |
---|---|
1 | A noble whose child you saved, now a powerful ally. |
2 | A former patient who now seeks vengeance on those who harmed them. |
3 | A healer from another land who respects your work. |
4 | A criminal you patched up, who now owes you a debt. |
5 | A priest who considers you one of their own. |
6 | A wandering fighter who swore to protect you in return for your kindness. |

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