You came of age outdoors, far from settled lands. You were a tribal, raised by animals, or some other form a wild humanoid.
- Ability Scores: Strength, Constitution, Wisdom
- Feat: Tough
- Skill Proficiencies: Athletics and Survival
- Tool Proficiencies: Herbalism Kit
- Equipment: Choose A or B: (A) Shortbow, 20 Arrows, Herbalism Kit, Bedroll, Quiver, Tent, Traveler’s Clothes, 3 GP; or (B) 50 GP
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