A-EBR- Gunslinger Image

You for certain weren’t born with a silver spoon in your mouth, but the family legend has it you might have been born with a colt python in your hand.

 

You were practicing the quickdraw in your nappies, even if it was only with a carved wooden gun. Fascinated by the storied history of firearms in the Kopav Alliance, perhaps one of your family was a rifleman with the army, a cowboy keeping their herd safe on the plains, or maybe even a legendary outlaw. Whatever the connection, guns have been your focus while growing up, to the point of familiarity with their engineering, their history, and their deadly function.

Ability Scores: Dexterity, Wisdom, Charisma Feat: Alert

 
Ability Scores: Dexterity, Wisdom, Charisma
Feat: Skilled
 
Skill Proficiencies: Pick 2: Sleight of Hand or Perception or Intimidation or Performance
Tool Proficiencies: Tinker's Tools
Equipment: Choose A or B: (A) Your choice of a musket or a pistol (heirloom nonfunctional), a set of common clothes, and a pouch containing 10 gp; or (B) 50 GP
 
Feature: Notorious

You have a reputation for being a quick and dour hand with a gun. Perhaps you were a military hero, or you turned a battle out on the plains in favor of your fellow cowboys or vaqueros. Maybe you carried the message through all the dangers in your path, or perhaps you pulled off an illegal job that got you some rep. You’ve chosen to live by the gun, so people may regard you as either hero or villain; either way, they’ll listen when you speak to them. At the DM’s discretion, your reputation may give you advantage on persuasion or intimidation rolls.

 
Suggested Characteristics

Suggested Characteristics

A gunslinger tends to make snap decisions, for good or ill. They’ve chosen to live by the gun, and while you realize it’s not the only solution to life’s little problems, it certainly is A solution.

 

d8 Personality Trait (choose 2)

1 I judge people by their actions, not their words.

2 If someone is in trouble, I’m always ready to lend help.

3 When I set my mind to something, I follow through no matter what gets in my way.

4 I have a strong sense of fair play and always try to find the most equitable solution to arguments.

5 I’m confident in my own abilities and do what I can to instill confidence in others.

6 Thinking is for other people. I prefer action.

7 Don’t tell me the odds.

8 I get bored easily. When am I going to get on with my destiny?

 

d6 Ideal

1 Respect. People deserve to be treated with dignity and respect. (Good)

2 Fairness. No one should get preferential treatment before the law, and no one is above the law. (Lawful)

3 Freedom. Tyrants must not be allowed to oppress the people. (Chaotic)

4 Might. If I become strong, I can take what I want—what I deserve. (Evil)

5 Sincerity. There’s no good in pretending to be something I’m not. (Neutral)

6 Destiny. Nothing and no one can steer me away from my higher calling. (Any)

 

d6 Bond

1 I have a family, but I have no idea where they are. One day, I hope to see them again.

2 I worked the land, I love the land, and I will protect the land.

3 A competitor once gave me a horrible beating, and I will take my revenge on any bully I encounter.

4 My gun is the symbol of my past life; I carry it so that I will never forget my beginnings.

5 I protect those who cannot protect themselves.

6 I wish my childhood sweetheart had come with me to pursue my destiny.

 

d6 Flaw

1 The local magistrate will stop at nothing to see me jailed or killed.

2 I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.

3 The people who knew me when I was young know my shameful secret, so I can never go home again.

4 I have a weakness for the vices of the city, especially gambling and hard drink.

5 I’m going to live fast and probably die young, but everyone WILL know my name someday.

6 I have trouble trusting in my allies

 
A-EBR- Gunslinger Image

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