You come from a humble social rank, doing your daily life, at least until you took up a life of adventure. Commoners are usually honest and hardworking people, and they prove that anyone can be an adventurer.
- Skill Proficiencies: Animal Handling, Persuasion
- Tool Proficiencies: a, two types of artisan's tools or b, one type of artisan's tools and vehicles (land)
- Languages: Common and one non-exotic language of your choice (see Player's Handbook for non-exotic languages table)
- Equipment: A pouch containing 5 gp, a dagger, and one type of artisans' tools you are proficient in
Work Life
Commoners lead honest lives in their homes, often earning a living off of their work. Pick randomly or choose what work your character preforms.
| d17 |
Work Life |
|
1
|
Alchemist
|
|
2
|
Brewer
|
|
3
|
Calligrapher
|
|
4
|
Carpenter
|
|
5
|
Cartographer
|
|
6
|
Cobbler
|
|
7
|
Cook
|
|
8
|
Glassblower
|
|
9
|
Leatherworker
|
|
10
|
Mason
|
|
11
|
Painter
|
|
12
|
Potter
|
|
13
|
Blacksmith
|
|
14
|
Tinkerer
|
|
15
|
Weaver
|
|
16
|
Woodcarver
|
|
17
|
Navigator
|
Feature: Friendly Contacts
In the city or town you lived in for the majority of your life, you picked up quite a few best friends. You have 1d4 contacts that will go beyond normal helpfulness for you: they might loan you a couple gp in your time of need, let you and the party rest at their humble abode, and other very nice acts, and they consider any member of the party you're with to be their friends if they are nice. Work with your DM to design the NPC contacts.
Suggested Characteristics
Commoners are usually nice people, and they lend a hand to those in need even if it affects them in doing so.
| d4 |
Personality Trait |
|
1
|
I love to meet new people and make new friends. I've met a lot of people and I have a lot of friends.
|
|
2
|
I am outgoing, but I hate liars, cheats, and criminals.
|
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3
|
I love to help out, and that's why I became an adventurer. I still help out, even when i'm miles from home.
|
|
4
|
I always wonder about big things, even when i am small and make little difference in the god's plans.
|
| d4 |
Ideal |
|
1
|
Kindness. Treat others how you would like to be treated, and they will do the same for you.
|
|
2
|
Flaws. Nobody's perfect. I'm not. At all.
|
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3
|
Love. It's what ties us all together, even when fate rips us apart.
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4
|
Adventure. I liked my family back at my home, but my life was fairly boring. Now, it's anything but.
|
| d4 |
Bond |
|
1
|
I love my home, and I carry it with me everywhere I go.
|
|
2
|
My tools represent my work, and my work represents me. I'm glad to have them.
|
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3
|
Everywhere, there are good people, no matter where you look. My family showed me that.
|
|
4
|
The people are truly what represent a town, not how it looks or what people say about it. My town was shunned by everyone who had never been there. They would have changed their mind if they had.
|
| d4 |
Flaw |
|
1
|
I love parties and tend to overdrink.
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2
|
Everyone likes me but me. I'm too hard on myself.
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3
|
I tend to repeat myself. I tend to repeat myself. I tend to repeat myself.
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4
|
It's hard for me to make friends besides the ones I already have. Thinking back, how did we even become friends?
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Posted Jun 16, 2020A D...17 for your profession? What kinda dice do you have?
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Posted Feb 11, 2023Roll a d20, 18-19 are rerolls, 20 should just be a "Free Pick".