You were kidnapped as a pre-teen while your family was murdered traveling in dark woods one late summer eve. Your injuries sustained during the assault left you incapacitated for days. You awake remembering nothing and staring at a family of Stone Giants. Nothing to your name - no knowledge of who you are. Confused and lost... You learn that the family bought you from a marauding band of Orcs and you were the only survivor.
After many months and travels farther westward, you start recalling small fragments of your childhood and family. Inconspicuously, you start tapping into the basic elven magic that you remember. You start to develop an ingrained hatred for Orcs and what they did to you and your family. You still can't remember where you are from, but images of your family, lying on the side of the road haunt your nightmares.
Your 'owners', while not overly abusive, live a rough life. After years, you finally learn their language, but after the constant hard labor, your body toughens. The incessant thoughts of "FREEDOM", revenge towards the Orcs that brought you to this life, and returning to your family drive you to ponder a better life. At the age of thirty, your owners are attacked and murdered by some unknown wizard. You seize the opportunity and escape. Left alone with your skills and determination, you survive to live and, one day, find your way back home - after you find the Orcs...
- Ability Scores: Strength, Constitution, Wisdom
- Feat: Tough
- Skill Proficiencies: Survival, Nature
- Tool Proficiencies: Theives' Tools
- Languages: Giant
- Equipment: Choose A or B: (A) Sickle, Thieves' Tools, Healer's Kit, Bucket, Shovel, Traveler’s Clothes, 30 GP; or (B) 50 GP
Comments