
Never underestimate the power of paperwork. You fought for that power, suffering for years in thankless clerkships and internships. Now you wield a weapon greater than any army, more powerful than a king: bureaucracy. Whether by litigation, deposition, injunction, petition, appeal, summons, recess, or any of your panoply of paper-pushing tactics, you control the vital breath of society itself.
Wherever your journey takes you, knowing a thing or two about how official things get done (and don't get done) always comes in handy.
- Skill Proficiencies: Skill Proficiencies: Choose History or Investigation; choose Insight or Persuasion
- Tool Proficiencies: Tool Proficiencies: Official Documentation
- Languages: Languages: Choose one language
- Equipment: Equipment: diploma or badge of office, folio containing several weeks worth of unfinished business and case notes, 10 sheets of paper, ink pen, sealing wax, official seal or notary stamp, fine clothes, an incriminating receipt related to your (embarrassing) vice, a pouch containing 20 sp (10sp of which is either fines or fees received and not yet turned in, or funds entrusted to you to be delivered to a trustee)
By spending 1d4 hours you can prepare an official-looking stack of legal papers, impenetrably unintelligible to anyone not proficient in Official Documentation. By serving these papers to an unsuspecting creature, you or an ally may gain advantage on an Intimidation or Persuasion check toward that creature. Your knowledge of statutes and procedure also comes in handy when you are in a tight spot with the law. By investing similar time and materials you can prepare a document to arrange for bail or perhaps even dismissal of a case with a suitable skill test chosen by your GM.

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