You are more than just a killer—you are a ghost, a whisper in the wind, a name spoken only in fear. Your blade has ended kings, silenced warlords, and changed the course of history. No prison has held you, no enemy has bested you, and no contract has ever gone unfulfilled. Some say you are immortal, others believe you don’t exist at all. The truth? You are simply the best there is.
- Skill Proficiencies: Stealth, Perception
- Tool Proficiencies: Disguise kit, Poisoner’s kit
- Languages: One of your choice.
- Equipment: A set of common clothes with a hood, a hidden dagger, a vial of poison, a token from a past contract (a signet ring, a lock of hair, or a coin with a strange marking), and a pouch with 15 gold pieces.
Your reputation precedes you. Those who operate in the underworld—thieves, spies, mercenaries—have either heard of your deeds or know someone who has. In any city or settlement, you can seek refuge in any form among criminals, assassins, or secretive organizations that respect your skill. When you operate in the shadows, you leave no trace unless you want to be found.
Additionally, when someone learns your true identity, their reaction is often one of awe, fear, or immediate deference—depending on their relationship with your past deeds.
Suggested Characteristics
Assassins of your caliber are defined by their discipline, efficiency, and detachment. However, every killer has a reason they walk the path of death.
| d8 | Personality Trait |
|---|---|
| 1 | I never waste words; I let my actions speak for me. |
| 2 | I remain calm even in the face of death. |
| 3 | No contract, no kill—murder without cause is beneath me. |
| 4 | I have a soft spot for orphans and lost souls; they remind me of what I once was. |
| 5 | I never kill without leaving a signature mark. |
| 6 | I study my targets for weeks before striking—I never rush a job. |
| 7 | My face is a mask, my true emotions buried deep. |
| 8 | I always know the nearest exit. |
| d6 | Ideal |
|---|---|
| 1 | Precision. Every strike must be clean, efficient, and without hesitation. (Lawful) |
| 2 | Freedom. No one controls me—I kill by my own will, not another’s. (Chaotic) |
| 3 | Balance. I remove only those whose existence disrupts the natural order. (Neutral) |
| 4 | Profit. I sell my blade to the highest bidder—nothing personal, just business. (Neutral) |
| 5 | Revenge. My contracts are just a means to an end—my real target is still out there. (Any) |
| 6 | Mastery. Perfection in the art of death is the only thing worth striving for. (Any) |
| d6 | Bond |
|---|---|
| 1 | My mentor trained me, and now I must uphold their legacy—or surpass it. |
| 2 | I made a promise never to kill someone from my homeland, no matter the price. |
| 3 | Someone betrayed me, and one day, I will return the favor. |
| 4 | I protect someone in secret, ensuring their enemies never get too close. |
| 5 | I seek a contract so grand it will immortalize my name in legend. |
| 6 | I only have one true friend: the blade in my hand. |
| d6 | Flaw |
|---|---|
| 1 | I see threats everywhere, even where there are none. |
| 2 | I struggle to connect with people outside my line of work. |
| 3 | I have a tendency to underestimate those I see as weak. |
| 4 | I have a bounty on my head, and enemies are always closing in. |
| 5 | I can’t refuse a challenge, even when it’s foolish to accept. |
| 6 | I have nightmares of the ones I’ve killed—they whisper to me in the dark. |
Contacts
In any city or settlement, you can seek refuge in any form among criminals, assassins, or secretive organizations that respect your skill.
| d8 | Contact |
|---|---|
| 1 | Criminals |
| 2 | Assassins |
| 3 | Secretive organizations |
| 4 | Thieves |
| 5 | Spies |
| 6 | Mercenaries |
| 7 | Someone you saved |
| 8 | An enemy that respects you. |
Previous Versions
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3/5/2025 1:12:49 PM
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3/5/2025 1:19:52 PM
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