You are not of this world—at least, not originally. Through fate, accident, or some unknown force, you have been transported to a realm that is utterly alien to you. Your customs, mannerisms, and even your knowledge of reality itself may be at odds with those around you. Whether you seek a way back home or embrace this strange existence, you are forever marked as an outsider.
- Skill Proficiencies:
Insight, Survival
(You are adept at reading people and navigating unknown environments.) - Tool Proficiencies:
Tool Proficiencies: One set of artisan's tools or one gaming set (your last link to home)
- Languages:
Languages: One exotic or planar language (e.g., Deep Speech, Celestial, or Primordial)
- Equipment:
Equipment:
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A set of traveler’s clothes that don’t quite fit in this world
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A small, seemingly mundane trinket from your home plane (DM’s discretion)
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A journal filled with sketches or notes on your new surroundings
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A pouch containing 10 gp in foreign coinage
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Posted Mar 26, 2025This background is intended for use in campaigns where the player is unfamiliar with background lore, allowing them to maintain character without background knowledge.