You have spent some part of your life working as a very special artisan.
You carve bones into equipment like martial weapons, armor, and equipment like small knives and the such.
It works every short/long rest
and you get at least 10 on your roll for bone carving ad you get proficiency on it
(dc save 12)
you also get advantage on butchering
it is basically the cunning artisan from the lizard folk (volo's guide to monsters.)
- Skill Proficiencies: it grants proficiency to sleight of hand or nature(because bones)
- Tool Proficiencies: it grants proficiency to wood carvers tools and masons tools
you carve bones into equipment like martial weapons, armor, and equipment like small knives and the such.
It works every short/long rest
and you get at least 10 on your roll for bone carving ad you get proficiency on it
(dc save 12)
you also get advantage on butchering
it is basically the cunning artisan from the lizard folk (volo's guide to monsters.)
you can sell your bone items for 1/4 of the original items cost
your bone weapons are fragile and will break after 15 attacks (at least they look aesthetically pleasing)
on a long rest you can make 2 weapons







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