Trained in isolation and forged by harsh trials, you are a specialist in tracking, studying, and slaying unnatural creatures. Whether driven by vengeance, duty, or coin, you’ve dedicated your life to understanding monsters—beasts that most would flee from. You’ve studied ancient tomes, brewed your own concoctions, and survived encounters that scarred you in body and spirit. Society often views you with wary respect or quiet fear, but when danger lurks in the dark, you're the one they call.
- Skill Proficiencies: Survival, Acrobatics
- Tool Proficiencies: Alchemist's Supplies
- Languages: -
- Equipment: Choose A or B: (A) Alchemist's Supplies, Chain, Book (bestiary), Grappling Hook, Oil (3 flasks), Traveler's Clothes, 16 GP; or (B) 50 GP
Feature: Ability Scores
Dexterity, Constitution, Wisdom
Comments