Born among the desert plains, you are most at home wandering the desert. You keep in touch with the spirits of your home and keep the stories of your people alive.
Ability Scores: Choose between Dexterity, Charisma, or Wisdom. Increase one of these scores by 2 and another one by 1, or increase all three by 1. None of these increases can raise a score above 20.
- Skill Proficiencies: Skills: Insight, History
- Tool Proficiencies: Tools: glassblowing
- Equipment: Starting Equipment: 50 gold
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