For whatever reason, you were once a member of the cult that wanted to tear down the Veil. You managed to escape the Cult, but the thing about cults is, they aren’t so fond of people leaving.
Ability Scores: Choose between Intelligence, Charisma, or Wisdom. Increase one of these scores by 2 and another one by 1, or increase all three by 1. None of these increases can raise a score above 20.
- Skill Proficiencies: Skills: Deception, Perception
- Tool Proficiencies: Tools: Forgery Kit
- Equipment: Starting Equipment: 50 gold
Comments