The Blood Sakura Clan is not bound by the traditional borders of Faerûn. An ancient and secretive order of shinobi, assassins, and operatives, the clan has quietly extended its reach across the realms. With roots in a distant and forgotten planet, the Blood Sakura pursue their own silent war, aligning with or against local powers only when it serves their purpose. The clan’s influence is subtle but far-reaching. Its agents serve as listeners, rumormongers, smugglers, sellswords, cache-holders (those who safeguard hidden reserves of gold, magic, or forbidden knowledge), haven keepers, and message drop minders. Their missions are often cloaked in shadow, their allegiances hidden behind layers of false fronts and coded orders. Where other factions flaunt their presence, the Blood Sakura thrive in secrecy. At the core of the Blood Sakura are those who act as the hands, head, and heart of the clan—operatives trained from birth to serve the will of the elders and uphold the honor of the bloodline. As a prelude to your adventuring life, you served as one such agent. Whether operating openly as a wandering sellsword or moving unseen through the shadows, your actions served a greater design. Becoming an adventurer doesn’t necessarily mean you’ve left the Blood Sakura behind—indeed, your journey may be another step in a larger mission, one you don’t fully understand yet. Or perhaps you've begun to question the blood-stained path they laid before you. Either way, the mark of the Blood Sakura is upon you—and it never fades.
- Skill Proficiencies: Insight and Religion
- Equipment: The badge or emblem of your faction, a copy of a seminal faction text (or a code-book for a covert faction), a set of common clothes, and a pouch containing 15gp
Your exposure to the Shadowfell's magic has changed you, granting you the following benefits:
- Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
- You learn the Invisibility spell and one 1st-level spell of your choice. The 1st-level spell must be from the Illusion or Necromancy school of magic. You can cast each of these spells without expending a spell slot. Once you cast either of these spells in this way, you can't cast that spell in this way again until you finish a long rest. You can also cast these spells using spell slots you have of the appropriate level. The spells' spellcasting ability is the ability increased by this feat.
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