You are among the oldest folk in your community. Why you have answered the call to adventure is unknown. It could be wanderlust sparked by the need to see the worlds, the need to keep an old promise, or something else entirely. The world is a dangerous place, but hopefully your wits and knowledge paired with the youth and vigor of your party can help you get through it all.
- Skill Proficiencies: 1) History. 2) Your choice of Deception, Intimidation, or Persuasion. 3) Your choice of Arcana, Nature, Religion, Animal Handling, Insight, or Medicine.
- Tool Proficiencies: 1) Choose a instrument of gaming set - Playing Card Set, Flute, Lyre, Horn, Viol, Dice Set, Bagpipes, Drum, Dulcimer, Lute, Pan Flute, Shawm, Three-Dragon Ante Set, or Dragonchess Set. 2) Choose a tool from your trade - Alchemist's Supplies, Brewer's Supplies, Calligrapher's Supplies, Carpenter's Tools, Cartographer's Tools, Cobbler's Tools, Cook's Utensils, Glassblower's Tools, Jeweler's Tools, Leatherworker's Tools, Mason's Tools, Painter's Supplies, Potter's Tools, Smith's Tools, Tinker's Tools, Weaver's Tools, Woodcarver's Tools, Herbalism Kit, or Navigator's Tools
- Languages: Choose from the available languages.
- Equipment: A walking staff or cane, a memento from an old friend or family member that has passed on, a set of clothes befitting your station in life, a set of tools from your old trade (same as chosen proficiency), a gaming set or instrument that was a gift from a loved one or friend (same as chosen proficiency), and a coin purse containing 10gp.
Elderly Characteristics
Sadly, old age usually takes its toll on the physical form. Roll or choose on the table below for a negative characteristic your elderly adventurer will have.
| d12 |
Elderly Characteristics |
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1
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What did you say? - You've become hard of hearing in your old age. Disadvantage on all perception checks based on hearing.
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2
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Shaking hands - When under distress, your hands begin to shake uncontrollably. Disadvantage on skill checks made with your hands or ranged weapon attacks while in combat or a stressful situation.
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3
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My ticker ain't what it used to be - You are easily exhausted. Your DM should ask you to make constitution saves in exhausting situations twice as often.
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4
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What does that scroll say? - Your eyesight has worsened in your old age. Disadvantage on perception checks based on sight. If you have darkvision, its range is reduced by half.
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5
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Bad knees - Your walking speed decreases by 5 feet and you have disadvantage on athletics and acrobatics checks relying on your legs.
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6
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Plumb tuckered - To gain the benefits of a short rest, you must rest for a minimum of 2 hours. In order for you to gain the benefits of a long rest, you must rest for a minimum of 10 hours, and mustn't perform light activities for more than 2 hours.
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7
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"HACK! COUGH!" - You constantly cough, sniff, and hack up mucous. Disadvantage on stealth, & charisma based skills.
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8
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I've fallen! - When struck by a critical hit, you must make a strength saving throw with a DC of 10 or half the damage received, whichever is highest. If you fail, you are knocked prone. Anytime you are knocked prone, it takes your full movement to stand.
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9
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Weakened immune system - You have disadvantage to save against poisons and diseases, and have weakness to their damage sources.
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10
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Lessened healing factor - Any long term healing requires 2x the amount of time. Any time you would regain HP (unless by a magical source), you only gain half of the total.
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11
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Diminished lung capacity - When you take more than 1 action a turn while bloodied, you are winded and cannot speak clearly (-dis on spells with verbal components). You can hold your breath for a number of minutes = to 1/2 your Con modifier (min. 30 sec).
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12
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Rheumatism - If you take more than 1 action a turn while bloodied, take a critical hit, or make a stealth, athletics or acrobatics check, roll a Con save = 15 - Con modifier & proficiency bonus. On a fail, you're Restrained until the end of your next turn.
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Feature: Old timer
Common, good hearted folk will tend to take pity on the elderly and infirm and may even provide simple food and lodging, as well as some shopkeepers offering a nice "senior discount" on their goods and services. Though, some not so good hearted folk may try to take advantage of your elderly state, preying on your perceived fragile body or mind.
Suggested Characteristics
Are you set in your ways? Are you turning a new leaf? What is the story your years tell us?
| d8 |
Personality Trait |
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1
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I’m like a fine wine. I get better with age. The best is yet to come.
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2
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I cared so much about what others thought when I was young. Not anymore.
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3
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I feel like I've learned and obtained all the information that I'll need.
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4
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I will continue to learn from the generations that come after me instead of sticking to outdated ideals.
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5
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I've learned to see the good in life and let the bad pass me by.
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6
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I've lived in my village for so long that I have little practical experience dealing with people of other races and faiths.
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7
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I was greatly hurt before by someone & I'm incredibly slow to trust others because of it.
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8
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I've worked hard for my money and will always try to get the best deal possible.
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| d6 |
Ideal |
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1
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It's never too late to become the hero you always dreamed of being.
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2
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I've lived a good life. I always try to help others do the same, no matter the cost.
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3
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I've learned many things in my time, and I must share that knowledge with those willing to listen.
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4
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I'm here because I take care of me & mine first, damn the rest.
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5
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I've fought to survive my entire life. Now it's due time for those in power to live in dispair and squalor.
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6
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I've made mistakes in my time. I mustn't dwell on the past so I can focus on making the time I have left matter.
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| d6 |
Bond |
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1
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Someone generous helped me a long time ago. Finally, I'm getting close to paying the debt I owe them.
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2
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In my youth, I was imprisoned for a terrible crime. Now that my sentence has ended, I must find a way to live in the world that grew on without me.
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3
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I am the head of my family, clan, or tribe. I would do anything to assure their safety and prosperity.
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4
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All my life, I've tended to a temple, school, or library. It is the most important thing to me, and I would give anything to guarantee its protection.
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5
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Life has been hard. No one else shall have to endure the trials I have seen.
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6
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For all my life, I've been searching for the answer to a question that has eluded me all these years. I feel like I'm finally getting close.
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| d6 |
Flaw |
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1
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Once my mind is set, it cannot be swayed.
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2
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Folk who are different from me in faith or race make me suspicious and nervous.
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3
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If I don't write it down, there is a good chance I may forget it.
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4
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I can never return home to my family due to my shameful secret.
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5
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I've always been a sucker for gold and can't seem to turn it away even if it's risky.
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6
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I was born with a great destiny that will soon be revealed, and I will ignore any risk that gets in the way of it's completion.
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Posted Sep 21, 2019Really cool take, I'm gonna offer it to my friend who is playing a badass old lady.