The Hollow Ones are beings that were reanimated from horrendous curses of evil and enigmatic powers (e.g. Blightshore in Exandria). Their bodies are soulless, departed for the afterlife… And yet, their bodies have a small fragment of themselves, clinging for life.
The magic that sustains Hollow Ones is a mystery. Most Hollow Ones are reborn after dying in cursed places (like Blightshore), suggesting that the spell-scarred nature of the land brought them back for an unknown purpose. Yet some beings find that, days after they died, they awaken, clutching to life, with only a terrible emptiness inside to remind them of their death. Hollow Ones are indistinguishable from living creatures, save for the faint stench of necromancy that lingers about them. The transition from life to becoming a Hollow One affects different people to different degrees. Some let their anger and regret consume them. Others use their second chance to become a brighter force in the world. However, all Hollow Ones are marked by their new existence: feelings of unease, dread or sadness cling to them like tattered rags of their past life.
Ageless. You don't age, and effects that would cause you to age don't work on you.
Cling to Life. When you make a death saving throw and roll 16 or higher, you regain 1 hit point.
Unsettling Presence. As an action, you can unsettle a creature you can see within 15 feet of you. The target has disadvantage on the next saving throw it makes within the next minute. Constructs, undead, and creatures that can't be frightened are immune to this feature. Once you use this feature you can't use it again until you finish a long rest.
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