Nettlemere Smuggler Image

You are tied to the Nettlemere family, by choice or by force. Originating from the mist-choked swamps and waterways of the same name, the Nettlemere clan built their empire on spirit-hunting, monster trapping, and the trade of forbidden things — whispers, poisons, fetishes, and souls. 

Whether you were born into the family, adopted for your skills, or brought in through blood-debt, you’ve earned your place on the water. Your branch of the operation deals in smuggling — contraband relics, exiled mages, stolen gods, venom-brewing beasts — whatever the market demands. You know the swamps and docks better than city streets, and you never meet a client without knowing their fears, debts, and secrets.

 
Skill Proficiencies: Athletics, or, Deception
Tool Proficiencies: Vehicles (water)
Languages: You learn Pirate's Cant. 
Equipment: A small boat charm carved from driftwood or bone, a vial of unknown liquid that glows faintly in moonlight, a set of tattered but waterproof travel gear, and 10 gp in assorted foreign coinage.
 
Feature: Dockshroud Insider

The Nettlemere name opens (and closes) doors in the underworld. Within the shadowy sprawl of the Quay —  you know the routes, the codes, and the people.

  • You can always find secret passages, passage aboard illicit vessels, or access to forbidden goods via Nettlemere contacts.

  • You have advantage on checks to gather information from smugglers, black market dealers, or haunted places.

  • When invoking the Nettlemere name in criminal circles, you may gain favors — or provoke dangerous recognition.

 
Suggested Characteristics
d8 Personality Trait
1 I love being on the water but hate fishing.
2 I think of everything in terms of monetary value.
3 I never stop smiling.
4 Nothing rattles me; I have a lie for every occasion.
5 I love gold but won’t cheat a friend.
6 I enjoy doing things others believe to be impossible.
7 I become wistful when I see the sun rise over the ocean.
8 I am no common criminal; I am a mastermind.
d6 Ideal
1 Wealth. Heaps of coins in a secure vault is all I dream of. (Any)
2 Smuggler’s Code. I uphold the unwritten rules of the smugglers, who do not cheat one another or directly harm innocents. (Lawful)
3 All for a Coin. I’ll do nearly anything if it means I turn a profit. (Evil)
4 Peace and Prosperity. I smuggle only to achieve a greater goal that benefits my community. (Good)
5 People. For all my many lies, I place a high value on friendship. (Any)
6 Daring. I am most happy when risking everything. (Any)
d6 Bond
1 My vessel was stolen from me, and I burn with the desire to recover it.
2 I intend to become the leader of the network of smugglers that I belong to.
3 I owe a debt that cannot be repaid in gold.
4 After one last job, I will retire from the business.
5 I was tricked by a fellow smuggler who stole something precious from me. I will find that thief.
6 I give most of my profits to a charitable cause, and I don’t like to brag about it.
d6 Flaw
1 Lying is reflexive, and I sometimes engage in it without realizing.
2 I tend to assess my relationships in terms of profit and loss.
3 I believe everyone has a price and am cynical toward those who present themselves as virtuous.
4 I struggle to trust the words of others.
5 Few people know the real me.
6 Though I act charming, I feel nothing for others and don’t know what friendship is.
 
Nettlemere Smuggler Image

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