
You've spent years alone tending to your flock. You came to understand the minds of animals and can track or calm them better than most. You also know how to entertain yourself as you wander the rolling hills or arid landscapes.
- Ability Scores: Strength, Constitution, Wisdom
- Feat: Skilled
- Skill Proficiencies: Animal Handling and Survival
- Tool Proficiencies: Musical Instrument of your choice
- Equipment: Choose A or B: (A) Quarterstaff, Musical Instrument, Healer's Kit, Waterskin, Dagger, Traveler’s Clothes, Sling, Sling Bullets, 30 GP; or (B) 50 GP
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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5/13/2025 3:28:39 AM
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3
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0
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1.0
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Coming Soon
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5/13/2025 4:14:23 AM
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4
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0
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Coming Soon
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