Magically Gifted Image

You have always been uniquely gifted when it came to the elements, language and magic as a whole, yet you never knew quite why you were like this. But then again you were too busy playing with the elements as if they were toys to really care about why your like this.

Also since I can't seem to find any way to provide this information without just putting it in here.

Ability Scores: Wisdom, Charisma, Intelligence

Feat: Resilient

 
Skill Proficiencies: Arcana, Nature and Survival
Tool Proficiencies: Cartographer's Tools and Alchemist's Supplies
Languages: You can speak all languages, however you only know how to read and write 3 languages of your choice.
Equipment: Alchemist's Supplies, Cartographer's Tools, Common Clothes, 1 dagger, 25 GP
 
Feature: Elemental Manipulation

 You gain access to a list of "cantrips" that you know and can cast freely. You are proficient in these "Cantrips", though your Proficiency modifier is the only bonus you will get for these "Cantrips". Additionally at the start of each day (dawn) you may pick 1 elemental damage type (fire, cold or lightning damage) to have resistance to, this damage type resistance becomes a damage type immunity at level 12.

  • Name: Pyrokinesis
  • Casting Time: Bonus Action
  • Range: Self
  • Components: S
  • Duration: 10 minutes
  • Additionally Info: A flickering flame appears in your hand and remains there for the duration. While there, the flame emits no heat and ignites nothing, and it sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. The spell ends if you cast it again. Until the flame disappears, you can take a bonus action to hurl fire at a creature or an object within 60 feet of you. Make a ranged attack. On a hit, the target takes 1d8 Fire damage. Additionally if the object or creature if flammable, then they are set on fire. Alternatively you can choose to just heat up an object or creature you are currently touching with a bonus action, either catching it on fire or if it's a creature, doing 1d6 fire damage AND burning it.

  • Name: Cryokinesis 
  • Casting Time: Bonus Action
  • Range: Self
  • Components: S
  • Duration: 10 minutes
  • Additionally Info: A cold mist forms in your hand that quickly freezes into a ball and remains there for the duration. While there, the ball of ice doesn't freeze anything. The spell ends if you cast it again. Until the ice ball disappears, you can take a bonus action to hurl ball of ice at a creature or an object within 60 feet of you. Make a ranged attack. On a hit, the target takes 1d8 Cold damage and has their movement reduced by 10 ft until the start of your next turn. Alternatively you can choose to just freeze an object or creature you are currently touching with a bonus action, if what you're touching an object then you freeze that object causing a layer of frost to form. If it's a creature then you can choose to immobilize the creature in ice.

  • Name: Electrokinesis 
  • Casting Time: Bonus Action
  • Range: Self
  • Components: S
  • Duration: instantaneous
  • Additionally Info: A surge of electricity bursts your hand and shoots straight at a creature or an object within 60 feet of you. Make a ranged attack. On a hit, the target takes 1d12 lightning damage and must succeed a DC 15 Constitution saving throw or be stunned for 1 round. Alternatively you can choose to erupt with a massive uncontrolled blast of electricity as a bonus action that damages anything within a 45 ft sphere, centered on you, anything caught within range regardless of friend or foe takes 2d12 lightning damage and is stunned until the start of your next turn. However you are also paralyzed until the start of your next turn if you use this.
 
Suggested Characteristics
d2 Personality Trait
1 You just straight up lack fear altogether due to your sheer confidence to the point where you could stare down a pissed off god without fear of getting smited as collateral. Meaning that you can only get the frightened condition is through magical means.
2 You tend to speak in multiple languages at once, since to you it's all the same, sometimes it actively requires concentration to avoid suddenly speaking in elvish if you were originally speaking dwarvish.
 
Magically Gifted Image

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