Sometimes you want to go where everybody knows your name and they're always glad you came. As a barkeep, you're a charismatic fellow that knows how to deal with people. Whether you're the life of the party or simply an ear for someone who needs advice, people from all walks of life are drawn to your trustworthy nature. In addition, a person close to you has initiated you in the ways of the arcane.
- Ability Scores: Charisma, Constitution, Intelligence
- Feat: Magic Initiate (Wizard)
- Skill Proficiencies: Persuasion and Arcana
- Tool Proficiencies: Brewer's Supplies
- Equipment: Choose A or B: (A) Clothes, Common, brewer's supplies, 1 Pouches, 15 GP; or (B) 50 GP
DM_JohnBard
Comments