You were born into silk and etiquette, trained in manners, rhetoric, and deception before you ever saw a street gutter. But something — scandal, betrayal, ruin — drove you from your family name and its protections. Perhaps you walked away on principle. Perhaps you were exiled. Either way, you’ve learned to survive with wit and charm instead of servants and coin. You still wear the accent… and you still know where the skeletons are buried.
- Ability Scores: Charisma, Intelligence, Dexterity (choose +2/+1 or +1/+1/+1)
- Feat: Inspiring Leader — Your confidence and breeding still carry weight, even if your title doesn’t.
- Tool Proficiencies: One Gaming Set, One Musical Instrument
- Languages: One of your choice
- Equipment: • A signet ring with the crest partially scratched off
• A worn invitation to an event you can no longer attend
• A well-made (but outdated) set of courtly clothes
• A letter of debt or exile order bearing your full name
• A pouch with 5 gp in coin, and 20 gp in unredeemable promissory notes
You know how to blend into upper society, even if your name is no longer welcome. You can gain entry to noble gatherings, guild parties, or formal events by speaking and behaving like someone who belongs. You’re also adept at mimicking the subtle rituals and etiquette of different social circles — enough to keep others guessing your true status.
Contacts
Family retainers who still owe you loyalty, rival nobles who helped push you out, and socialites who remember your rise — and maybe regret your fall.
| d1 | Contact |
|---|---|
| 1 | Family retainers who still owe you loyalty, rival nobles who helped push you out, and socialites who remember your rise — and maybe regret your fall. |
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