Outlaws are shaped by hardship, betrayal, and their own personal codes. Some are hardened criminals; others are idealists fighting unjust systems.
- Feat:
Marked by the Law
You know how to avoid patrols, find fences, and disappear when needed. You can usually find safe haven with other criminals or sympathetic locals who oppose oppressive law. In settlements where you’ve spent time before, you can often find someone willing to shelter you, hide you, or pass along information—for a price or a favor.
- Skill Proficiencies: Stealth, Deception
- Tool Proficiencies: Thieves’ tools, one gaming set of your choice
- Languages: One of your choice
- Equipment:
A crowbar or dagger, a set of dark common clothes with a hood, a pouch with 15 gp, a memento from your crew (tattoo sketch, old wanted poster, dice, etc.)
Comments