A drifter born of smoke and secrets. You walk two paths: the winding road and the shadowed alley.
- Ability Scores: Dexterity, Wisdom, Charisma
- Feat: Choose one: Skulker, Alert, Actor, or Fey Touched
- Skill Proficiencies: Stealth and Choose one: Deception, Survival, or Insight
- Tool Proficiencies: Thieves’ Tools and Choose one: Cartographer's Tools or Disguise Kit
- Equipment: Choose A or B: (A) 2 Daggers, Thieves' Tools, Gaming Set (any), Bedroll, 2 Pouches, Traveler’s Clothes, 16 GP; or (B) 50 GP
Feature: Split Loyalties
You belong to no one place, no one group. You've made friends in caravans, thieves' dens, and roadside inns—but none of them fully claim you. When in a settlement, you can often find shelter among traveling performers, smugglers, or petty criminals. You know the best routes—city or wilderness—and the unspoken codes of both crowds.
“Everyone wants something. I just know how to take it before they say it.”
Suggested Characteristics
| d8 | Personality Trait |
|---|---|
| 1 | I plan every move three steps ahead—even in conversation. |
| 2 | I treat laws like suggestions and rules like challenges. |
| 3 | I never reveal everything I know, even to allies. |
| 4 | I fill silence with stories, true or not. |
| 5 | I mimic voices, gestures, or habits of people I meet. |
| 6 | I live light--nothing I can't carry or abandon. |
| 7 | I keep a calm mask in every situation. |
| 8 | I prefer the shadows and speak softly, even in crowds. |
| d8 | Ideal |
|---|---|
| 1 | Freedom. No one commands me--ever. (Chaotic) |
| 2 | Family. Blood or bond, I protect my own. (Neutral) |
| 3 | Profit. Everything has a price--even trust. (Evil) |
| 4 | Justice. I steal only from the powerful or the cruel. (Good) |
| 5 | Adaptation. Survive by changing shape, like smoke. (Neutral) |
| 6 | Artistry. Trickery is a performance--and I'm the star. (Chaotic) |
| 7 | Truth. Even liars seek on thing that's real. (Any) |
| 8 | Reinvention. I can always become something else. (Any) |
| d8 | Bond |
|---|---|
| 1 | I carry a keepsake from someone I failed to protect. |
| 2 | I owe everything to a mentor who taught me the craft. |
| 3 | I once belonged to a troupe, gang, or guild--I still owe them. |
| 4 | A rival bested me once. I won't let it happen again. |
| 5 | Someone vanished without a trace. I still search for them. |
| 6 | A lie I told long ago shaped another's life--I must make it right. |
| 7 | I know a secret that could ruin someone powerful. |
| 8 | I protect a younger person who reminds me of who I was. |
| d8 | Flaw |
|---|---|
| 1 | I don't trust kindness--it must be a setup. |
| 2 | I can't resist poking into forbidden or dangerous things. |
| 3 | I flee at the first sign of commitment. |
| 4 | I lie instinctively--even if it hurts me. |
| 5 | I overestimate my own cleverness. |
| 6 | I judge others before I know them. |
| 7 | I carry guilt for something I'll never speak of. |
| 8 | I sabotage relationships to avoid being abandoned first. |
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