“The war is over, but the blood still burns.”
You are born of a reviled lineage: a descendant of the Reavers, the ancient enemies of the Kingdom of Magnolia. Though their warlord was defeated centuries ago, and their armies shattered, some survived—hiding in remote corners, clinging to old rites, names, and grudges. You carry that blood.
Perhaps you were raised in secret, taught to hate the crown that cast your people down. Or maybe you discovered your heritage only recently, a truth hidden in old stories or strange instincts. Whether you reject your ancestry or embrace it, others may see you as a threat, an outcast, or worse—a spark that could reignite a buried war.
- Ability Scores:
Choose one:
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Strength (brutal heritage)
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Wisdom (war-born instincts)
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Charisma (manipulative or defiant presence)
Gain +1 to the chosen score.
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- Skill Proficiencies:
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Intimidation
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Survival
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- Tool Proficiencies: Smith’s Tools or Poisoner’s Kit
- Languages: One of your choice (many Reaver clans used Abyssal, Orcish, or a secret war-tongue passed through families).
- Equipment:
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A weapon or token passed down from your Reaver bloodline (e.g., a jagged heirloom dagger or a bone-carved amulet)
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A half-burned Reaver war standard
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A set of travel-worn common clothes
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15 gp
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Your heritage grants you access to a hidden network of surviving Reaver bloodlines, secret enclaves, or sympathizers. In backwoods settlements, frontier hamlets, or ruins far from the royal eye, you may find those who remember the Reaver cause—and who might offer aid, shelter, or dangerous truths. Once per long rest, you may call upon this legacy to gain advantage on a Charisma (Deception or Intimidation) check when dealing with those who fear or respect the Reavers.
Suggested Characteristics
d6 Personality Traits
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I study the history of the Reaver Wars like sacred scripture.
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I never back down from a challenge—I carry too much shame for that.
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I speak softly, watching others for the first sign of betrayal.
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I find strange comfort in old war songs, even if I don’t know what they mean.
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I hate Magnolia’s nobles… but sometimes I wonder if they were right.
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I expect people to turn on me—so I plan for it.
d6 Ideals
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Vengeance. The blood spilled by Magnolia must be answered. (Evil)
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Redemption. I will break the cycle of violence I was born into. (Good)
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Loyalty. I serve the scattered kin who still remember. (Lawful)
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Strength. The strong survive, the weak kneel. That’s the way of the old world. (Neutral)
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Freedom. No crown, no chain, no god tells me who to be. (Chaotic)
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Truth. The victors wrote the history—I want the real story. (Neutral)
d6 Bonds
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I was raised by an old Reaver who still wears their war tattoos.
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A Thresher knight once spared me—they don’t know I remember.
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I carry my ancestor’s name in secret. If it’s discovered, I’ll be hunted.
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I promised a dying Reaver to keep the bloodline alive, no matter the cost.
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My village was destroyed when the Reaver truth came out—I walk among strangers now.
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I’ve seen visions of the old Warlord returning. I fear… or hope… they’re real.
d6 Flaws
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I’m reckless—I have to prove I’m not weak like those who hid.
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I distrust everyone outside the bloodline.
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I’m obsessed with my ancestry, even when it leads me to ruin.
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I relish fear. It reminds me who I really am.
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I hear the war drums in my dreams and wake ready to kill.
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I’d rather die than let the Reaver legacy be forgotten.
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