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Deep cover spy, excellent survivalist, and tactician. Adept at stealth and sleight of hand, as well as subterfuge.

 
Ability Scores: +3 to your dexterity score. 
Feat: Spell Bound Spy: Magic Initiate

You gain 1 cantrip and 2 level 1 spells, or 1 level 2 spell. Spell list includes everything from bard to warlock. But you're limited to 1 class's spell list.

Example: if you choose one spell or cantrip from the warlocks list of spells as once of your choices (Either cantrips or lvl 1 or lvl 2 spells), you must choose from the warlocks list of spells as well. Bard for Bard, Cleric for Cleric, etc...

Skill Proficiencies: You're now proficient in Stealth, and Animal Handling. +2 to each skill stat.
Tool Proficiencies: Thieves tools, disguise kits.
Languages: Elvish, Infernal.
Equipment: Thieves tools, Disguise kit, Forgery kit. 50gp, 30ft of hempen rope, back pack (100lbs), wand (arcane focus), Scimitar, short bow, 30 arrows, quiver, Padded leather armor (ac 12), oil (12 flasks), Dark hooded cloak, flint, Dagger.
 
Spy/charlatan

Spy shit

 
Feature: Advantage on Stealth checks, and Dex saving throws.

Advantage on stealth checks and dex saving throws. Proficient in Stealth and Animal Handling skills. +2 to each skill stat.

 
Spell List

Use spell lists from any class on the list. But you're limited choosing only one class to pick your spells and cantrips from.

Spell Level Spells
 
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