Scarred Survivor Image

Your body and mind bear the scars of a thousand deaths and victories. Each wound you’ve endured has hardened you, each close brush with mortality has sharpened your instincts. You are no stranger to pain or struggle; to you, survival isn’t a gift, it’s something clawed from the jaws of death. The scars that mark your flesh are stories — of triumphs, of mistakes, of monsters faced and foes brought low. They also mark you as one who doesn’t break easily. Where others hesitate, you advance. Where others falter, you endure. (In Character Builder: Choose 2 ability scores improvement from the granted feat and manually add one more during the ability score section from the same options)

 
Ability Scores:

Choose one of the following options:

  • Increase one ability score from Constitution, Strength, or Wisdom by 2, and a different one by 1.

  • Increase Constitution, Strength, and Wisdom each by 1.

Feat: You gain one of the following feats: Scarred Hide (homebrew), Tough, or Resilient.
Skill Proficiencies: Choose two from: Athletics, Insight, Survival
Tool Proficiencies: Choose one: Monster-Hunting Kit (stakes, chalk, salts, iron spikes, tracking gear) or Tinker’s Tools (improvised repairs, jury-rigging weapons or armor)
Equipment:

You start with:

  • Traveler’s clothes (scarred, patched, and worn)

  • Your chosen tool proficiency (Monster-Hunting Kit or Tinker’s Tools)

  • One martial weapon of your choice (well-used, scarred, or bloodstained)

  • A belt pouch containing 10 gp (or the equivalent in scavenged trade goods, trophies, or coin)

And choose two additional pieces of survivor’s gear:

  • A hunting trap

  • A whetstone and oil rag

  • A bundle of torches (5)

  • A flask of strong spirits (used as antiseptic or courage)

  • A roll of bandages and crude stitching kit (counts as a Healer’s Kit with 2 uses)

  • A coil of 50 feet of rope, frayed and patched

  • A small sack of monster trophies (teeth, claws, or scales)

Choose one of the following Packages

  • Armored Survior
    • Hide armor (patched together from beast skins and scavenged leather)
    • A small shield (dented, scarred, or painted with trophies)
  • Unarmored Survivor
    • One additional martial weapon of your choice or a ranged weapon with the requisite ammo or amount.
 
Battle Wound Table

Battle Wound Table (d6):

  1. A claw mark across your chest.

  2. A jagged burn that never healed right.

  3. A missing finger or ear.

  4. A shattered bone that healed crooked.

  5. A bite scar from something no one believes you fought.

  6. A wound you refuse to explain.

d6 Battle Wound Table
1 A claw mark across your chest
2 A jagged burn that never healed right
3 A missing finger or ear
4 A shattered bone that healed crooked
5 A bite scar from something no one believes you fought
6 A wound you refuse to explain
 
Feature: Mark of Survival

Your scars and bearing mark you as someone who has seen death and lived. Ordinary people hesitate to intimidate or dismiss you. When you interact with hostile creatures who respect strength (such as mercenaries, gladiators, or sentient monstrous foes), you have advantage on Charisma checks made to establish dominance, frighten, or bargain through intimidation.

 
Suggested Characteristics
d6 Personality Trait
1 I trace my scars when I think, each one a memory.
2 I keep my back to the wall — ambushes have taught me too well.
3 I laugh in the face of pain; I’ve felt worse.
4 I clean and sharpen my weapons obsessively.
5 My first instinct is to size up every threat in the room.
6 I often tell grim tales from battles past, whether anyone wants to hear them or not.
d6 Ideal
1 Strength. Pain proves my worth; only the strong endure.
2 Vengeance. Every scar has a name, and one day they’ll pay.
3 Resilience. I survived before, and I’ll survive again.
4 Sacrifice. My suffering should spare others from the same.
5 Dominance. Fear keeps others in line; my scars make me their master.
6 Freedom. I lived through chains and pain once; never again.
d6 Bond
1 I promised to hunt the monster that gave me my worst scar.
2 My scars tie me to the companions who helped me survive.
3 I keep a memento of someone who fell beside me.
4 I owe my life to the one healer who patched me back together.
5 The battlefield is my home; I will never belong anywhere else.
6 My body is a testament — I want the world to see and remember what I’ve endured.
d6 Flaw
1 I never turn down a fight, no matter the odds.
2 I mistrust anyone without scars; they haven’t lived enough to understand me.
3 I am reckless, believing nothing can kill me now.
4 I cling to my anger, because without it I might collapse.
5 I push allies away, afraid they’ll die like the others.
6 I see weakness in compassion and hesitate to show it.
 
Scarred Survivor Image

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