You lived in systems most people never understood, repairing the invisible networks that kept society running. Problems others found impossible were puzzles to you, and solving them gave you purpose.
In a world of adventure, those instincts never fade. You approach magic, traps, and devices with the same systematic thinking. Companions may see you as eccentric, but your mind uncovers solutions where others only see confusion.
- Ability Scores: +2 Int, +1 Dex
- Feat: Magic Initiate (Wizard) — Your problem-solving led you to dabble in arcane formulas, gaining access to basic wizard spells.
- Skill Proficiencies: Arcana, Investigation
- Tool Proficiencies: Tinker’s tools
- Equipment: Tinker’s tools, set of cables/wires, toolkit pouch, 10 gp
Feature: Troubleshooter
You can diagnose and patch magical or mechanical systems in half the usual time.