You mastered the art of words, turning arguments into weapons sharper than swords. Whether defending the innocent or twisting the truth, you knew how to make rules work to your advantage.
Among adventurers, you’re the one who talks your way past guards, bargains with nobles, or dissects contracts. Where others see law as a burden, you see it as a tool to be wielded.
- Ability Scores: +2 Int, +1 Cha
- Feat: Diplomat — You gain proficiency in Persuasion. You can cast calm emotions once per long rest.
- Skill Proficiencies: Deception, Insight
- Languages: Thieves' Cant
- Equipment: Fine clothes, legal documents, quill, 15 gp
Feature: Legal Authority
You know how to navigate bureaucratic systems to secure hearings, appeals, or audiences.