You were forced into the arms of the church and taught their ways and their gods not by an act of your own will. You learned to channel their discipline as a means to scope the complexities of an indifferent world.
- Ability Scores: Dexterity, Wisdom, Charisma
- Feat: HealerHe
- Skill Proficiencies: Insight and Arcana
- Tool Proficiencies: Healer's Kit
- Equipment: Choose A or B: (A) 2 Daggers, Healer's Kit, Gaming Set (any), Bedroll, 2 Pouches, Traveler’s Clothes, 16 GP; or (B) 50 GP
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