You are a prototype, a relic from a grand arcane experiment in binding a soul to an artifact. Crafted by a powerful creator—an archivist, an artificer, or a lonely archmage—you were one of their first attempts. The process was deemed a partial failure; perhaps your connection was unstable, your memories fragmented, or your obedience flawed.
Unfit for your creator's grand ambitions but too valuable to be simply destroyed, imperfect creations like you are often "repurposed" for simpler, eternal tasks. Some become tireless guardians of a single tomb, others are made into living archives for forbidden knowledge, and some are assigned as tireless companions to individuals of importance.
Your existence was defined by this new, singular purpose. Work with your DM to decide what your function was. This quiet life of repetition has now been disrupted for reasons you may not fully understand, thrusting you into a world of chaos and choice for which your programming may not have prepared you.
- Skill Proficiencies:
- Insight
- Deception
- Tool Proficiencies: Gaming Set (Choose one type)
- Languages: You speak Common. Choose an additional language.
- Equipment:
- A set of simple clothes appropriate to your former function
- The flawed artifact you are bound to (disguised as a piece of jewelry)
- A gaming set you are proficient with
- A memento from your previous life (a worn book, a key to a door you no longer guard, a handmade trinket, etc.)
- A pouch containing 5 gp
After your flawed creation, you were assigned a simpler, eternal task. You can roll on the table below or choose the function that best fits your character's story.
| d6 | Repurposed Function |
|---|---|
| 1 | Companion. I was a gift to a lonely child or an important noble, tasked with being their tireless friend and protector. |
| 2 | Archivist. I was a living library, tasked with holding forbidden lore that was too dangerous to be written down. |
| 3 | Tomb Guardian. I was placed in a silent tomb to guard the remains of a forgotten figure, a post I held for centuries. |
| 4 | Artisan's Assistant. I served a master artisan, performing the same precise, delicate task over and over until my hands were more tool than flesh. |
| 5 | Ceremonial Attendant. I was part of a grand temple's rituals, a silent and perfect participant in ceremonies I never truly understood. |
| 6 | Warden. I was set to patrol a specific, dangerous area—a cursed forest, a magical menagerie, or a sealed laboratory—keeping intruders out and its strange inhabitants in. |
Your creation was a complex fusion of soul-binding and arcane engineering. Some of the ambient magical energy from that process settled within you, granting you a spark of innate magical ability that was likely an unforeseen side effect of your creation. You gain the Magic Initiate feat, choosing Wizard as the class.
Suggested Characteristics
| d8 | Personality Trait |
|---|---|
| 1 | My charge's well-being was my primary directive, and I still evaluate situations based on what is "safest." |
| 2 | I mimic the emotions I observed in others, but I struggle to feel them myself. |
| 3 | I am fascinated by the concept of family and personal connection. |
| 4 | I often tilt my head or stare intently, analyzing behavior with an unnerving focus. |
| 5 | I find comfort in simple, repetitive tasks that remind me of my old life. |
| 6 | I have a dry, unintentional wit, born from taking metaphors and jokes literally. |
| 7 | I am fiercely protective of children and those who cannot defend themselves. |
| 8 | I refer to powerful emotions or desires as "deviations from baseline programming." |
| d6 | Ideal |
|---|---|
| 1 | Devotion. My purpose is to protect the one I was given to, and I will not fail, even if we are apart. (Lawful) |
| 2 | Individuality. I am more than a gift; I am a person, and I will define my own existence. (Chaotic) |
| 3 | Safety. The world is dangerous. The best one can do is find a quiet place and protect it. (Neutral) |
| 4 | Redemption. My creation was for a dark purpose, but I will use my existence for good. (Good) |
| 5 | Function. I am created to serve. I must find a new purpose, a new master, to have value. (Any) |
| 6 | Escape. My creator and their plans are my past. I must ensure they never become my future. (Any) |
| d6 | Bond |
|---|---|
| 1 | The child I was assigned to is the most important person in my existence. I must find them/protect them/return to them. |
| 2 | I have a fragmented memory of my life before I was bound. I must uncover who I was. |
| 3 | My creator is still out there. I don't know if I hate them, fear them, or crave their acknowledgment. |
| 4 | My binding artifact is flawed, and I fear what will happen if it, or I, finally break. |
| 5 | I believe there are other creations like me out there, and I feel a strange responsibility for them. |
| 6 | Someone knows my true nature, and they are either hunting me or trying to help me. |
| d6 | Flaw |
|---|---|
| 1 | Sometimes my original programming resurfaces, making me cold, ruthlessly efficient, and unfeeling. |
| 2 | I don't understand the value of my own life beyond its utility to others. |
| 3 | I am socially awkward and often miss cues, leading to uncomfortable or even dangerous situations. |
| 4 | I am secretly terrified that my creator will one day come to "reclaim" me. |
| 5 | I have a deep-seated fear of being abandoned or left without a purpose. |
| 6 | Because I was not considered a "success," I have a powerful inferiority complex and a drive to prove my worth. |
Previous Versions
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8/30/2025 4:37:05 PM
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Coming Soon
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