You loved the camaraderie of the Pact. the marching songs, the campfires, the thrill of seeing new lands. But staying in one place too long makes you restless. Adventuring is just the next chapter of your travels, with new friends to share the road with.
- Ability Scores: Strength, Dexterity, Constitution
- Feat: Alert
- Skill Proficiencies: Athletics and Intimidation
- Tool Proficiencies: Choose one kind of Gaming Set
- Equipment: Choose A or B: (A) Spear, Shortbow, 20 Arrows, Gaming Set (same as above), Healer's Kit, Quiver, Traveler’s Clothes, 14 GP; or (B) 50 GP







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