During your time devoted to a temple, you learned many skills from the head physician. Leading to you being adept at healing wounds, and stabilizing those who come to you for aid.
- Ability Scores: Intelligence, Wisdom, Charisma
- Feat: Healer
- Skill Proficiencies: Medicine and Religion
- Tool Proficiencies: Healer's Kit
- Equipment: Choose A or B: (A) Healer's Kit, Book (prayers), Holy Symbol, Parchment (10 sheets), Robe, 8 GP; or (B) 50 GP
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