Hellforged Exile Image

You were not born in the usual sense. You were created. A child of infernal ritual, raised within a cult that saw you as both weapon and prophet. You were trained to kill, endure pain, and lead through fear. When your cult was destroyed, you walked away from the ashes carrying only your indoctrination, your scars, and the crushing weight of survival.
Now, the world looks at you with fear or hatred. You wander as blade-for-hire, monster-slayer, or merciless avenger, shaped by Hell yet forced to adapt to the laws of men.

 
Skill Proficiencies: Intimidation

Athletics

Tool Proficiencies: One gaming set

One artisan’s tool

Languages: Two languages of your choice
Equipment:  

  • A set of worn traveler’s clothes scorched or stained by battle

  • A broken ritual knife or branded cult token (your one remaining tie to your origins)

  • A pouch with 10 gp in mixed coinage

 

 
Feature: Weapon of a Dead Faith

You are the last surviving child of your cult’s infernal experiments. Those who learn your origins often fear you, but the same fear grants you authority.

  • You can always find sympathetic ears among outcasts, criminals, or others who reject divine law — they see you as proof of rebellion against the gods.

  • Conversely, devout paladins, clerics, and inquisitors may recognize you by your sigils, scars, or reputation, often treating you as an enemy unless proven otherwise.

  • When in settlements, you can often find hidden “whispers” of your reputation: rumors, bounties, or fearful tales that shape how strangers treat you.

 
Suggested Characteristics

Your time in the cult left you suspicious, hardened, and scarred. But cracks remain, and how you grow depends on whether you cling to Hell’s teachings or adapt to the mortal world.

d4 Personality Trait
1 I never show weakness, even when I am broken.
2 I assume everyone is lying, and I listen for the hidden truth.
3 I prefer silence over idle chatter — words are weapons, not toys.
4 Pain is a teacher, and I am its favored student.
d4 Ideal
1 Strength. Power proves worth. The weak are meant to be ruled. (Evil)
2 Control. To dominate yourself is the first step to dominating others. (Lawful)
3 Change. The world is not as I was told. I must find my own truth. (Neutral)
4 Vengeance. Those who wrong me will bleed for it. (Evil)
d4 Bond
1 I carry the memory of my slain siblings — every act of strength honors them.
2 I still whisper the mantras of the cult, even though I don’t fully believe them.
3 My old ritual blade is my soul; I will never part with it.
4 I hunt the divine and their servants. Their light destroyed my family.
d4 Flaw
1 I see manipulation in every kindness. I trust no one fully.
2 I solve problems with fire and steel — subtler tools escape me.
3 I solve problems with fire and steel — subtler tools escape me.
4 I secretly fear being nothing without the cult — just another killer with no purpose.
 
Hellforged Exile Image

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