
You were born deep in the poorest slums of Orthos, the depths of which are built below surface level and enter into the first layer of the abyss. The depths have always been a comfort to you and feel more like home than the surface. That said, the slums are not much of a home for anyone. Life is hard and many of those around you lead short criminal lives, and many of your friends were orphans. You, however, were determined to escape the streets and make something of yourself, and the Delvers Guild held the key to a respected and legitimized profession, and of course, the potential for wealth, power, and magic
- Ability Scores: Dexterity, Constitution, Intelligence
- Feat: Tough
- Skill Proficiencies: Survival and Sleight of Hand
- Tool Proficiencies: Thieves’ Tools
- Equipment: Choose A or B: (A) 2 Daggers, Thieves’ Tools, Crowbar, 2 Pouches, Traveler’s Clothes, 16 GP; or (B) 50 GP
Origin Feat
Your Hit Point maximum increases by an amount equal to twice your character level when you gain this feat. Whenever you gain a character level thereafter, your Hit Point maximum increases by an additional 2 Hit Points.

Comments